Guard

Guard
Guard
Professional Aptitudes
RolesFighter, Artisan
Productivity Assessment
Level   1   4   7   10
Pay600   690   840   1500
MPs/sec (building)3   8   12   21
EPs/sec (fighting)15
EPs/sec (training)3
Physical Examination
Level   1   4   7   10
Health300   525   750   1800
Speed0.50   0.58   0.75   1.25
Running speed0.90   1.04   1.35   2.25
AgilityLow
Slap damage16
Stun duration3 seconds
Hunger rate220
Chickens to fill2
Health/chicken38
Time awake330
Time asleep9
Combat Analysis
Level   1   4   7   10
Melee damage40   70   100   240
WeaponBlade
StyleBlocker
Strikes every2.0 seconds
Fear threshold30   53   75   150
Threat Points12   21   30   60
Time to convert240   276   336   720
Assist jailbreakYes
Psychological Profile
Annoyance at
No sleep.34
No food.34
No pay.18
No work.18
Torture3.4
In Hand.50
Slap9.1
Alone in Combat Pit1
Near hated4.6
Pleasure at
Sleeping2
Praying1
Winning in Pit50
Viewing Pit1
Gold giftReceiving gold gift erases all anger at no pay

Headhunters’ Evaluation

Potential Staffing: Infantryman

The Guard is a competent but uninspired brawler, and he’s probably not worth the discontent he’ll cause as a recruit.

The Guard is a Blocker, and an excellent one at that. He will loyally defend his area, and can absorb many blows. As his name implies, the Guard tends to hang out in the Guard Room if left to his own devices. He forms good teams with the Dark Elf and Elven Archer in this way.

See Also