Lord of the Land

Lord of the Land
Lord of the Land
Professional Aptitudes
RolesFighter
PossessionCan’t be Possessed
Additional NotesImmune to Chicken and Turncoat spells
Physical Examination
Level   1   4   7   10
Health600   1050   1500   3600
Speed0.70   0.81   1.05   1.75
Running speed1.26   1.45   1.89   3.15
AgilityModerate
Slap damagen.a.
Stun duration2 seconds
Hunger rate220
Chickens to fill3
Health/chicken50
Time awake330
Time asleep9
Combat Analysis
Level   1   4   7   10
Melee damage40   70   100   240
WeaponBlade
StyleBlocker
Strikes every1.5 seconds
Fear threshold80   140   200   400
Threat Points32   56   80   160

Headhunters’ Evaluation

Potential Staffing: None.

Although it’s theoretically possible to torture and turn a Lord of the Land (there’s nothing in their nature that forbids it), it’s a practical impossibility, due to the fact that when the Lord falls, it inevitably leads immediately to the conquest of the realm.

All the Lords of the Land are basically physically hyped-up Knights, with an additional immunity to the Chicken and Turncoat spells. Each is a different strength, but all will fight in the Blocker style.

See Also