Princes

Princes
Prince Balder Prince Felix Prince Tristan
Professional Aptitudes
RolesFighters
Special AbilitiesNone
Additional NotesImmune to Chicken and Turncoat spells
Productivity Assessment
Balder  |  Felix & Tristan
Pay (gold/10 min)900  |  975
EPs/sec (fighting)8
EPs/sec (training)2
Physical Examination
Balder  |  Felix & Tristan
Health1200  |  1350
Speed (tiles/sec)0.84  |  0.88
Running speed1.51  |  1.58
AgilityModerate
Slap damage12
Stun duration2 seconds
Hunger rate220
Chickens to fill3
Health/chicken50
Time awake330
Time asleep9
Combat Analysis
Balder  |  Felix & Tristan
Melee damage80  |  90
WeaponBlade  |  Scythe
StyleBlocker
Strikes every1.5 seconds
Fear threshold160  |  180
Threat Points64  |  72
Time to convert360  |  390
Assist jailbreakNo
Psychological Profile
Balder  |  Felix & Tristan
No sleep.27  |  .40
No food.40  |  .30
No pay.18
No work.18
Torture3.4
In Hand.50
Slap9.1
Alone in Combat Pit1
Near hated4.6
Pleasure at
Sleeping2
Praying1
Winning in Pit50
Viewing Pit1
Gold giftReceiving gold gift erases all anger at no pay

Headhunters’ Evaluation

Potential Staffing: Fighters, Figureheads, Entertainment

In terms of their combat capabilities, all three of the Princes of the realm are completely identical. They have the same immunities of the Lords of the Land (to Chicken and Turncoat spells), with their physical abilities even more enhanced.

One major difference between the Princes and the other Lords is that they can be (and, in fact, must be — see p. 226) converted to your cause without ending your conquest of their realm. With careful planning, it’s even possible to use the converted Princes in combat.

These three Princes are powerful Blockers. Particularly vicious Keepers may like to convert one or two and use them brother-on-brother.

See Also

2023 — Until the drinks run out